ÅF representative to speak at construction conference in London
Ludvig Lovén, System Developer in BIM and VR at ÅF, creates visualisation models of planned construction projects. This week, he will speak at a London conference hosted by the company behind game engine Unreal Engine.
Ludvig Lovén and his colleague Samuel Engström combine construction plans with gaming technology, for example by producing 3D models of planned construction projects. This is carried out in the game engine Unreal Engine, created by gaming company Epic Games.
During the last couple of years, they and their colleagues have been involved in the East Link Project, the planned 160 kilometre Swedish railway network for high-speed trains, which will run from Södertälje to Linköping.
As a way of showing residents and property owners what will be built and how it will affect the surroundings, Ludvig and Samuel have produced a lifelike model of the entire stretch. It shows the surrounding area, including existing buildings, vegetation and natural lighting conditions, as well as the planned railway with animated trains.
According to Ludvig, the demand for visualisations is increasing, not just within construction, but also in related industries, such as architecture and interior design.
“Drawings and CAD models can be difficult to interpret, but visualisation makes it easy for clients and the general public to understand what it will look like when finished. We are currently also in the process of making the model support VR glasses,” says Ludvig Lovén.
The East Link model can be displayed and navigated on a screen, just like a regular computer game. It is also possible to use the game engine to create animated clips and stills.
This week, Ludvig Lovén and Samuel Engström will travel to London, where Ludvig will present the model. The Unreal Engine Build conference takes place once a year, with hundreds of participants from different countries. It is hosted by the Royal Institute of British Architects.
“The project was initiated five years ago and as part of it we have also collaborated with Tyréns. Together. It feels great to have our model showcased in this way, and it will also be exciting to see and be inspired by other models,” says Ludvig Lovén.
Ludvig Lovén trained as a civil engineer in municipal planning, but has always loved computer games and studied IT at upper secondary school. He has worked at ÅF for seven years, initially as Model Coordinator, then as Designer, Project Manager and BIM Strategist, and currently as System Developer in BIM and VR. Samuel Engström has worked at ÅF for almost two years as BIM/VR Developer and with the usage of FME Server in projects. Ludvig and Samuel both work at the section BIM, VDC & Data Solutions.